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Undergraduates Develop Job Skills by Creating Interactive Software for Reserve Visitors

Undergraduates Develop Job Skills by Creating Interactive Software for Reserve Visitors

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The visitor centers at the Guana Tolomato Matanzas, Mission-Aransas, and Delaware National Estuarine Research Reserves previously had mostly hands-off exhibits with limited interactive components. A 2016 Science Transfer project led by Guana Tolomato Reserve supported the development of new, innovative visitor displays at each of the three reserves by partnering with students at the University of Delaware to produce gesture-controlled, educational computer games that promote interactive, learning opportunities. The experiential games were designed for use on interactive screens that are available for public use in each reserve ’s exhibit hall.

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This project overview describes the project approach, benefits, products, and targeted end users.